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Phuket Game Review: Yaiba: Ninja Gaiden Z

The main appeal of the Ninja Gaiden franchise was its tough but fair nature and slick visuals. Yaiba: Ninja Gaiden Z has only one of those.


By Jean-Pierre Mestanza

Thursday 8 May 2014, 09:13AM


1 star

The game's cartoony look and feel, parkour-style movements across buildings, along with its tongue-in-cheek humour are the only bright spots in this mess of a game.

Users play as Yaiba, who is actually a bad guy, and is bent gaining his revenge on franchise protagonist Ryu Hayabusa.

The clunky story gets weird when you realise that not only do you have to fight zombies in Russia, but also then help Ryu while simultaneously trying to kill him.

Though there are several weapons to choose from, by far the best is the flail – a large chain-like whip that almost makes it too easy to kill 30 zombies at once. The game takes a cheap approach to difficulty by sending a host of opponents your way.

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Even with that, each boss battle is a frustrating experience with some opponents only needing two hits to kill your character.

By far the worst part of this game is the fixed-camera angle: gamers will constantly lose their character amidst the litany of enemies.

Repetitive gameplay, terrible camera angles, and poor attempts to explain the story all make Yaiba: Ninja Gaiden Z a slick-looking failure.

It's a comic book that might as well be a TV show, instead of a title connected to a much-beloved franchise.

 

 

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